Tuesday, October 27, 2015

Welcome To Cyberspace

This week I read an article titled, Daily Life in Cyberspace by Howard Rheingold. It essentially described the interaction and impact that takes place when people communicate through cyberspace. It is a whole new sense of  community for those speaking via the internet. The article discussed the pro's and cons of such communication as well as the impact over the years from its internet creation.

Tuesday, October 6, 2015

Wanna Play?!

This week I read two articles regarding gaming literacy and the power of computers within video games. Until now, I never really investigated what it means to create, play, and master a video game.

In an article, Sherry Turtle stated, "Video games are a window onto a new kind of intimacy with machines that is characteristic of the nascent computer culture." Video games allow people to enter an alternate world with new rules, culture standpoints, and mental and physical challenges. Gaming demands skills, muscle memory, and quick reactions.

The downfall of gaming and game literacy is that it takes people away from reality. Video game systems and their capabilities have changed drastically since the first video game was created in 1960 (Turkel, 1984) The mind can become so focused on the game and mastering the levels that it loses interested in real life experiences.

To know how to master a game one must know how the system works; this helps to enhance gaming literacy. "System thinking leads to the kinds of improvisational problem-solving skills that will be critical for creative learning and work in the future." (Zimmerman, 2009) Playing games allows different aspects of the brain to work together quickly and effectively for a common goal. It is so cool how much goes into sitting and playing one game for 30 minutes; most things people would pay no attention to. It strengthens physical, mental, and responsive skills. To learn the make of anything in life will always bette the chances of mastering it.

Do you think video games will become and even proportion of social enjoyment and educational advancement? Could they become more common in aspects of day to day life as a means for sharpening mental skills and learning how to perfect new material?